Q&A

Jun. 6th, 2014 07:59 pm
goodbyebird: Fringe: Two versions of Olivia, one blue and one red. (Fringe and then there were two)
[personal profile] goodbyebird posting in [community profile] smallbatchicons
Questions & Answers


We had a fair amount of response in the poll, so here is the rumored Q&A post! Any questions you have about graphics, ask away and hopefully someone can help you out. Makers can also make a comment and people can ask them questions specifically - I'll set mine up, feel free to follow that example - and I'll link individual makers as well as question threads in the post when I'm around to edit.

The Request Fest is still open until Sunday evening, so get those requests and fills in.

goodbyebird's question thread
timetobegin's question thread
geckoholic's question thread
hsapiens's question thread
~~~
Who's your most inspirational icon makers?
How do you organize your icon folders?
What are your favorite textures to use?
compressing your icons? (file size too big, smart objects)

Re: goodbyebird's question thread

Date: 2014-06-06 08:22 pm (UTC)
From: [personal profile] timetobegin
1. how do you make comic books icons look shiny
eg.

timetobegin's question thread

Date: 2014-06-06 08:16 pm (UTC)
From: [personal profile] timetobegin


hi I'm tash and i post at [profile] thisisagraphicscomm
Edited Date: 2014-06-06 08:16 pm (UTC)

Re: timetobegin's question thread

Date: 2014-06-07 06:30 am (UTC)
From: [personal profile] timetobegin
ahahahah i really shouldn't have put that there! i haven't saved the .psd and goodness knows what i did! I'll try to pull a tut out of it though maybe.

Mostly i just kept going and going and going which is something i don't usually have the patience for

Re: timetobegin's question thread

Date: 2014-06-07 07:58 am (UTC)
From: [personal profile] timetobegin
It is. to be fair its 50/50 if it will get better or worse, but still.

organizing finished icons

Date: 2014-06-06 09:13 pm (UTC)
valley: headphones against a black background (LOTR: Boromir)
From: [personal profile] valley
How do you organize your icon folders? By fandom, challenge, batch? Do you also organize with file names?

For my edits I save my in-progress work as a .psd (in case PS crashes) and then make a .png, but now I have double files for almost everything. I'll delete most .psd files except for complex ones I want to reference later, but do you have tips for this kind of situation, like which/how many .psd files to keep?

I'm sure these questions are kind of boring, but clutter activates the "delete everything and start over" part of my brain, which is why I have only three surviving icons from my editing days on LJ. Any tips you have would be wonderful. Thanks!

Re: organizing finished icons

Date: 2014-06-07 08:40 pm (UTC)
valley: headphones against a black background (Merlin BBC: Merlin)
From: [personal profile] valley
(hopefully replying the correct place this time *cough*)

This sounds like very good advice, thank you! I've hesitated to make a separate community for graphics, but I'll think on it a bit more. I haven't considered putting PSDs in a separate folder, but I'll try that and see if I feel the need to organize by technique also.

Re: organizing finished icons

Date: 2014-06-08 06:02 pm (UTC)
valley: headphones against a black background (Spartacus: Gannicus)
From: [personal profile] valley
Well, I've used the separate community/personal journal system when I was on LJ and it worked for me then. I've been trying to use my personal journal for icon posts on DW, but that hasn't been working out as well as I thought it would - it just makes me feel obligated to post only icons. So I set up a comm and am test driving that for a while! I might end up merging every back to my personal if I feel better about it, but it can't hurt to try.

Re: organizing finished icons

Date: 2014-06-08 01:59 pm (UTC)
hsapiens: Chuck Loves the Fangirls (SPN -- God Loves Fangirls)
From: [personal profile] hsapiens
I number my icon posts and have a corresponding numbered folder within my larger "Icons" folder where I save my work. I save all of my PSDs to a general folder. When the clutter bothers me too much, I move the PSDs to an "Archive" folder within the PSD folder.

I also name the files in a (mostly) consistent way. Usually, it's character name first and descriptive text second. If I think it's a fandom I'll do only a few icons in (and thus probably forget the character name too easily), I'll preface the file name with a fandom abbreviation. I have to do that, too, with common names. "Sam" is pan-fandom, for example.

I second the use of a community. I was hesitant to start one myself because I rarely post anything in my personal journal, it seemed ridiculous to have TWO journals, and it seemed...like a formal setting up of a shop? As if I were an icon "merchant" plugging my wares rather than a fan having a bit of fun.

But I found that people are far more comfortable friending/joining/whatevering a community than a personal journal. It kept my fandom life more separate from my personal life (which I wanted), and it meant I had a better gauge of how many people actually wanted to see icons I made.

I use my LJ Scrapbook (ptooi!) to organize my finished icons by fandom and my LJ comm to see development over time. (Or how long I've been in a rut but this is about the positives, right?) It's not the right answer for everyone but I found it had all the positives and none of the negatives.

(As a bonus, when I was having a hard time in choosing layouts, it meant I got to have TWO layouts!)

Re: organizing finished icons

Date: 2014-06-08 06:06 pm (UTC)
valley: headphones against a black background (LOTR: Boromir)
From: [personal profile] valley
Thanks! It sounds like PSDs in a separate folder is a good way to go (and easier to bulk-upload that way).

I've started setting up a community, and I'll see how I fare with it. I like the idea of using it to plug my icon merchant wares, though :)

compressing your icons?

Date: 2014-06-07 12:11 pm (UTC)
frayadjacent: peach to blue gradient with the silouette of a conifer tree (Farscape: Aeryn determined)
From: [personal profile] frayadjacent
So, I've been playing around a bit with iconning, and I just realised that everything I've made in the last week or so, when I save it as a png or jpg, is over 40 kb, which I think is the DW upload limit size? So, any suggestions for compressing icons while preserving quality? It seems like there is a floor on how small the file size can be for the normal jpg compression I'm using -- i.e. even if I choose the smallest file size setting it's still the same size as if I chose a higher setting.

(I'm working with photoshop on a mac)

Re: compressing your icons?

Date: 2014-06-07 12:28 pm (UTC)
frayadjacent: peach to blue gradient with the silouette of a conifer tree (BtVS: everything wonky)
From: [personal profile] frayadjacent
Yeah, it's weird! Here is a psd. When I saved this file as a png, it was 88 kb. http://fray-adjacent.net/images/Helena/delphine.psd

Thanks for checking it out!

Re: compressing your icons?

Date: 2014-06-09 01:57 am (UTC)
frayadjacent: peach to blue gradient with the silouette of a conifer tree (BtVS: Willow Spike "so unhappy")
From: [personal profile] frayadjacent
Thanks! Yeah I save the same way, but you're right that the problem is the way that I'm adding images. I used to open the original cap in photoshop and crop/edit from there, but lately I've been dragging and dropping the cap into a 200x200 canvas and moving it around and resizing. I new that all the image info outside the bounds of the canvas were retained in the psd file, but I had assumed they weren't included in the saved png. (Maybe this is somehow getting at the difference between saving and exporting, but exporting doesn't seem to produce the right file type in photoshop). Anyway, cropping out the rest of the stuff at the end seems to help, as does re-saving it in preview as valley suggests below.

Re: compressing your icons?

Date: 2014-06-09 05:02 am (UTC)
frayadjacent: peach to blue gradient with the silouette of a conifer tree (BtVS: Tara Awkward)
From: [personal profile] frayadjacent
Thanks, I'll try the copy and paste thing!

I'm a little confused about the smart object thing -- if I right click on one of my layers, one of the option is "convert to smart object", which I wouldn't have thought would be an option if it were already a smart object. But you said that the layers say smart object thumbnail. Where are you seeing that? Does it even say it on the gradient layers and stuff? Sorry, I don't actually know what a smart object is! I'm definitely not choosing any import options or anything like that.

Re: compressing your icons?

Date: 2014-06-09 05:32 am (UTC)
frayadjacent: peach to blue gradient with the silouette of a conifer tree (!Thank you!)
From: [personal profile] frayadjacent
Cool, thanks so much for your help!

Re: compressing your icons?

Date: 2014-06-07 09:08 pm (UTC)
valley: headphones against a black background (LOTR: Boromir)
From: [personal profile] valley
I have the same problem in PS Elements on Mac. My layers don't have the smart object thumbnail in your PSD mentioned by goodbyebird above, so the problem might have a different source for me.

The only solution I've found so far is to re-open the .png file in Preview and save as/replace the original .png file - that compresses the size, but doesn't lower the visual quality (as far as I can tell, at least).

I'm still looking for an easier solution (/surely/ there is a better way) but that's working for now.

Re: compressing your icons?

Date: 2014-06-09 01:59 am (UTC)
frayadjacent: peach to blue gradient with the silouette of a conifer tree (!Thumbs up)
From: [personal profile] frayadjacent
Thanks, yes this totally works for me too if I save it as 8-bit rather than 16 bit. Cheers!

geckoholic's question thread

Date: 2014-06-07 02:49 pm (UTC)
geckoholic: (Marvel: Clint+Kate)
From: [personal profile] geckoholic
Everyone can do this, right? Or did I missunderstand? /o\



I'm Katrin and I post at [community profile] bl00dredskies/[livejournal.com profile] bl00dredskies
Edited Date: 2014-06-07 02:50 pm (UTC)

Re: geckoholic's question thread

Date: 2014-06-07 03:06 pm (UTC)
geckoholic: (Whedon: Avengers ensemble)
From: [personal profile] geckoholic
Okay, good. :)

Re: geckoholic's question thread

Date: 2014-06-07 05:18 pm (UTC)
laisserais: kiss (Default)
From: [personal profile] laisserais
I love your work! (actually, I love your writing and your art) and I totally cribbed some of your suggestions about using gradients in macros. You have a deft hand at lighting. Any other suggestions in that vein you'd like to share?

hsapiens's question thread

Date: 2014-06-08 04:01 am (UTC)
hsapiens: (Avengers -- Iron Man Needs A Hobby)
From: [personal profile] hsapiens
(sorry that I'm late to the party; I thought I was tracking the comm but I was wrong)

Hi, I'm Mish and I post at [community profile] isapiens. Not certain anyone has questions for me but please ask if you do. :)



Re: hsapiens's question thread

Date: 2014-06-09 06:48 am (UTC)
From: [personal profile] anirishlullaby
Hiiiiii Mish! :D You know I'm a fan!

I think what I love most about your work is the ability you have to make an icon smooth and sharp at the same time - it's like the perfect combination! Especially on icons like the Lydia one here. HOW do you get that effect? Any specific tips? THANKS :D

Re: hsapiens's question thread

Date: 2014-06-09 03:45 pm (UTC)
hsapiens: (Sam --Technobapple)
From: [personal profile] hsapiens
I think that 95% of what I end up is in the cap to begin with, honestly. I used to talk about my process and the like but with the advent of Blu-Ray and HD, the caps are just amazing quality these days. They have such rich detail. If the detail isn't there to start with, there is nothing in the PS toolkit that will put it there unless you're doing original art on the cap. :)

This was driven home to me when I recently picked up some caps from one of my first loves, Stargate SG-1, to see what I could do with them now that I was a "better" icon maker. There is no Blu-Ray, no HD, of the early seasons but the show was shot in what I think of as modern times (1997). The caps are smaller, fuzzier, and they tend to go sideways before I get to a third level of futzing. They're messes. It wasn't my skills that were the problem back in the day; it was the caps.

That said, I'll tell you what my 5% contribution is. I crop first, paste into a new document, fix the lighting and do very basic color correction, stamp visible, and then I smooth using the smudge tool. I set it to 11% opacity and use a smallish brush size (usually 5px if the image is 100px x 100px but it depends on the size of person within that frame, of course). I smooth in circular motions and I follow the areas' light/color: I don't cross shadow lines or try to fix moles, etc. I don't remove wrinkles from a face; I MIGHT smooth along the length of a wrinkle if it has become pixelated but I don't try to "fix" people's features. I'm just blending away the noise introduced by cropping/processing.

After I have removed the PS artifacts, I copy that layer and set it, most often, to soft light. Any further work I do on the image (most often via light textures, gradients, and b/w textures) is sandwiched between those two layers. If I like what the textures did but the effect is overwhelming the image, I'll try setting that top most layer to overlay. Sometimes that makes a mess worse. In the case of the Lydia icon, it was exactly what the icon needed.

Sharpening is a matter of taste and I've noticed that an icon that looks perfectly sharpened on my older, expensive monitor at home looks too sharp on my newer, cheaper monitor at work. I've chosen to use my home monitor as my guide since that's where I make icons but the disparity is shocking.

I've recently "discovered" Topaz Clean, which is a third party filter that you have to buy. I spent $30?/$35? for it because I Googled and found a coupon for "half off" the cost; they're almost always out there. I had a hard time deciding to buy it; I chose Photoshop because it's a huge upfront investment but no ongoing expenses -- fairly cheap for a hobby that entertains me for years and years.

Anyhow, I love this new toy (quite visible on my latest three batches of icons, I fear) but I achieved much the same result previously using unsharp mask. The results weren't as interesting, and others use the more mercurial Artistic -> Paint Daubs filter, but they're very very very similar. If you want to try it, Topaz gives away 30 day free trials of all their wares so you could try it for free and decide if it was worth it to you.

I tend to use the filter on the soft light copy of the image though sometimes I use it on the "Normal" smudged copy and mask away the parts that are excessive, which are usually the facial features. (I always convert a layer to a Smart Layer before applying any filters so that I can adjust them as the icon develops. This step gives me a handy-dandy filter mask.)

For a recent competition, we were tasked to have glowy skin but perfect detail. For that, I used my same M.O. but I added a second copy of the smoothed "base" under all of the light textures, gradients, and whatnot. I gaussian blurred it and set it to screen at about a 20% opacity. I prefer not to blur out details but to show you the diff, here's "my" style first and the contest style second:



Not a huge difference, I grant you, but that's the 5% I'm talking about being able to "bring out" in the final icon.

ETA: Did I answer your question? I think it got lost in there, in my rambling. If I didn't, please let me know and I'll take another stab at it. :)
Edited (Realized I might or might not have answered question) Date: 2014-06-09 07:15 pm (UTC)

Re: hsapiens's question thread

Date: 2014-06-22 02:10 am (UTC)
From: [personal profile] anirishlullaby
Sorry it took me FOREVER (!!!!!!!!!!!!!!!!!) to respond to this! I read it as soon as you posted it and have been thinking on it ever since I swear! I just didn't reply immediately which I really shouldn't do because it usually means I forget to in general, OOPS. Anyway!

I'M STILL SUCH A FAN OF YOURS! Don't minimize your talent! You can't convince me of it! ;-)

I think all of what you say here makes A LOT of sense. I especially love your approach to using the smoothing button or whatever you call it (I'm so technical it's awesome). I really need to try that more in my icons and graphics - it works so so so well on yours! Seriously, AMAZING. I just remember this one I have of yours that's Chris Argent and it's seriously PHENOMENAL. I'm guessing you used this tactic for making it among other genius things.

Paint daubs is another new approach that I've been trying lately. I'm sure that you guys have it down WAY better than I do. The more I try the closer I'll be to getting there though, right? I hope! :)

I also love the idea of painting onto icons. I just suck at it -sadface- oh well. Maybe I'll get better at that someday too!

THANKS SO MUCH for your response! I really loved it! I hope to see many many many more of your icons in the very near future! I'll be saving tons! :D <3

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