We had a fair amount of response in the poll, so here is the rumored Q&A post! Any questions you have about graphics, ask away and hopefully someone can help you out. Makers can also make a comment and people can ask them questions specifically - I'll set mine up, feel free to follow that example - and I'll link individual makers as well as question threads in the post when I'm around to edit.
The Request Fest is still open until Sunday evening, so get those requests and fills in.
goodbyebird's question thread
timetobegin's question thread
geckoholic's question thread
hsapiens's question thread
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Who's your most inspirational icon makers?
How do you organize your icon folders?
What are your favorite textures to use?
compressing your icons? (file size too big, smart objects)
Re: goodbyebird's question thread
Date: 2014-06-07 10:45 am (UTC)base
vibrance 93%
a little fiddling with reds and greens in selective coloring
pandavirus texture set to soft light 28%
vibrance 35%
soft light blobs to light up Deadpool
I was snoozing a bit. to bring out some colors from the sea, this texture on overlay 30%, blurring parts that stood out too much.
lit up deadpool a bit more wit another soft light layer and vibrance +100
copy+merged it all, gaussian blurred and set to soft light
and that's kind of the glowy look you were looking for? idk. I was bored and it didn't seem right for the cap, so I turned the last c+m soft light layer to color 83%
now it's properly bleak for somebody stuck in a boat in the middle of the ocean :D but still snooze, so textures! screen 100%
but more bleakness! and more colors! tossed this texture on at soft light 100, slid the layer underneath the previous texture.
a couple more light blobs on Deadpool set to soft light and we're set.